What Is This Orsimer Names Generator?
The Orsimer Name Generator creates original names for Orsimer (the Orcs of the Elder Scrolls series) — the misunderstood pariah race cursed by the Daedric Prince Malacath, known for their strength, their Stronghold culture, their honour code, and their distinctive naming convention using patronymic prefixes.
Every name is original and fictional. The generator draws on the Orsimer naming conventions used across the Elder Scrolls games: the gro- (male, son of) and gra- (female, daughter of) patronymic prefixes followed by the father's name — creating names like Ugor gro-Largash (Ugor, son of Largash), Borgakh gra-Mog (Borgakh, daughter of Mog) — alongside the guttural, Germanic-influenced Orsimer phonetics.
How to Use This Generator
- Click the Generate Names button at the top of the page.
- Choose a gender: Male (gro-), Female (gra-), or Any.
- Select a role: Warrior, Smith/Forge-wife, Hunter, Shaman, Chief, or Any.
- Browse results — each name includes the complete patronymic and Stronghold context.
- Click Generate again for a fresh batch.
How Orsimer Are Named
Orsimer names follow two components: Given name: harsh, guttural names with Germanic and invented phonetics — Ugor, Borgakh, Largash, Mog, Gularzob, Ghorza, Urzoga, Shuftharz. Hard consonants: g, r, k, z, b, gh, sh. Patronymic suffix: gro- (male, 'son of') + father's name, or gra- (female, 'daughter of') + father's name. Ugor gro-Largash = Ugor, son of Largash. Borgakh gra-Mog = Borgakh, daughter of Mog. No family surnames: Orsimer don't have family surnames in the traditional sense — the patronymic changes every generation. The connection is to the father, not to a lineage. Stronghold naming: Orsimer Strongholds are named for their founding chief: Largashbur (Largash's + bur = home/ground), Narzulbur, Dushnikh Yal.
Male Orsimer Names
| Name | Notes |
|---|---|
| Ugor gro-Largash | canonical Skyrim — Ugor (son of Largash) |
| Ghorbash the Iron Hand | canonical Skyrim — Ghorbash gro-Muzgol + byname |
| Gularzob gro-Murtag | invented — Gularzob (son of Murtag), warrior |
| Krag gro-Urshar | invented — Krag (son of Urshar), simple short name |
| Vorbakh gro-Gulzog | invented — Vorbakh (son of Gulzog), chief's guard |
| Shurz gro-Narak | invented — Shurz (son of Narak), smith |
| Muzgash gro-Kroth | invented — Muzgash (son of Kroth), hunter |
| Dorbakh gro-Urgash | invented — Dorbakh (son of Urgash), shaman |
Female Orsimer Names
| Name | Notes |
|---|---|
| Borgakh gra-Mog | canonical Skyrim — Borgakh (daughter of Mog), sold into marriage |
| Ghorza gra-Bagol | canonical Skyrim — Ghorza (daughter of Bagol), blacksmith |
| Urzoga gra-Shugurz | canonical Skyrim — Urzoga (daughter of Shugurz) |
| Shuftharz gra-Muzgol | canonical Skyrim — Shuftharz (daughter of Muzgol) |
| Lurrak gra-Vorghash | invented — Lurrak (daughter of Vorghash) |
| Korbakh gra-Narzak | invented — Korbakh (daughter of Narzak), warrior |
| Muzgal gra-Kroth | invented — Muzgal (daughter of Kroth), huntress |
| Urgasha gra-Bolmar | invented — Urgasha (daughter of Bolmar), healer |
Orsimer Strongholds & Cultural Terms
| Name | Notes |
|---|---|
| Largashbur | canonical Skyrim stronghold — Largash's home, plagued by giants |
| Narzulbur | canonical Skyrim stronghold — Narzul's home, ebony mine |
| Dushnikh Yal | canonical Skyrim stronghold — southern Skyrim |
| Mor Khazgur | canonical Skyrim stronghold — the far western stronghold |
| Code of Malacath | the Orsimer honour code — strength, no weakness shown |
| Orsinium | the ancestral homeland of the Orsimer, destroyed and rebuilt many times |
| Chief | the leader of an Orsimer Stronghold — the strongest male |
| Forge-wife | an Orsimer wife who specialises in smithing — prestigious role |
History & Background
Orsimer (the Elves of Orsinium, or 'Pariah Elves') are in Elder Scrolls lore the followers of the Prince Trinimac, whose god was corrupted by the Daedric Prince Boethiah and became Malacath. The Orsimer were transformed from High Elves into the Orcs, cursed to be pariahs in Tamriel. Despite this, they are formidable warriors and smiths — Orsinium steel is among the finest in Tamriel. The gro-/gra- patronymic system is distinctive and consistent across all Elder Scrolls games featuring Orsimer. Orsinium, their homeland, has been destroyed and rebuilt multiple times throughout Elder Scrolls history — it is canonically reclaimed in the TES Online era. Skyrim (2011) featured four Orsimer Strongholds with fully fleshed NPCs including Borgakh, Ugor, Ghorza, and Ghorbash.
Orsimer Naming Reference
- Patronymic system — gro- (male) + father's name, gra- (female) + father's name. Ugor gro-Largash = Ugor, son of Largash. Borgakh gra-Mog = Borgakh, daughter of Mog. The father's name follows the hyphen; there is no family surname across generations
- Orsimer phonology — hard consonants: g, r, k, z, b, gh, sh, zg. Short vowels: o (most common), a, u. Soft sounds are rare. Names often begin with a hard stop: G, B, K, U, Sh. Germanic guttural quality throughout
- Canonical Orsimer given names (male) — Ugor, Ghorbash, Gularzob, Krag, Muzgash, Shurz, Vorbar, Durbakh, Mogdurz
- Canonical Orsimer given names (female) — Borgakh, Ghorza, Urzoga, Shuftharz, Mogdurz, Lurrak, Sharamph, Arob
- Orsimer Stronghold culture — the Chief of a Stronghold is the strongest male; he takes all wives and only he can have children (in traditional Stronghold culture). A male Orsimer can challenge the Chief for leadership. Women take roles as forge-wives, hunt-wives, or tribe-wives. This strict structure influences naming traditions
- Malacath's Code — the Orsimer code of honour: strength is everything, weakness is death, debts are paid, and the law of the Stronghold is absolute. Names that sound strong and harsh reflect this cultural value
Frequently Asked Questions
What kind of names does this Orsimer Name Generator create?
The generator creates original Orsimer names following the gro-/gra- patronymic prefix system and the guttural phonological patterns of the Elder Scrolls — covering both male (gro-) and female (gra-) Orsimer with complete patronymic names.
What is the difference between gro- and gra- in Orsimer names?
In the Orsimer naming tradition, 'gro-' is the male patronymic prefix meaning 'son of', while 'gra-' is the female patronymic prefix meaning 'daughter of'. Both are followed by the father's name: Ugor gro-Largash = Ugor, son of Largash; Borgakh gra-Mog = Borgakh, daughter of Mog. The patronymic changes with each generation — children of Ugor would be '[name] gro/gra-Ugor'.
Are Orsimer (Orcs) Elves in Elder Scrolls lore?
Yes — in Elder Scrolls lore, Orsimer are technically Mer (Elves). They were originally High Elves (Altmer) who followed the god Trinimac, who was corrupted and transformed into the Daedric Prince Malacath. The transformation changed the Orsimer into their current form. This Elvish origin is why their name is 'Orsimer' (Orcs + Mer = Elvish people of Orsinium) rather than just 'Orcs'.
Can I use generated names for an Elder Scrolls character, fan fiction, or RPG?
Yes. Generated names are original and appropriate for any Elder Scrolls fan works.